package com.model.speelveld.monsters;

import com.model.speelveld.GameModel;
import com.model.speelveld.Level;
import com.view.speelveld.GameView;

public class fastMonster extends Monster {
	
	private final int SPEED = 1;
	
	public fastMonster(int level, GameView gv, Level map, GameModel gm)
	{
		super(level, gv, map, gm ,50, 100 ,200);
		setSpeed(500);
	}	
}























